In my Cthulhu Cold War ttrpg I’m running, I’ve been using this “map”. Each area is an arc of the campaign and what the characters know has been revealed. At the end of an arc the players choose which part they want to tackle next, except for Coup.
Being in charge of a team means you are in charge of a community, whether you want to think of it that way or not. The choices you make as a leader sculpt how your team behaves. Are you making your team, that community, dependent on you? When you do
Nearly a week ago, Elon Musk reinstated the Twitter account of the person responsible for the Jan 6 insurrection, which prompted me to leave. In my short time away from Twitter, I have realized how important it is to me personally and professionally. I have made many professional connections that
A few days ago, the new owner of Twitter reinstated the lead insurrectionist of Jan 6 after a simple majority poll on Twitter. I find this action intolerable, so after more than a decade of tweeting, I left. Over the weekend, my reflexes kept trying to drag me back despite
If you want to run better RPG sessions, you need to gather feedback about the good and the bad. The positive feedback helps you realize your strengths and what makes the players happy. The negative feedback helps you grow as a GM (and sometimes as a person). Doing a post-game
I’m a campaign-style GM. I enjoying building a rich and evocative world with layers of a story over the course of years. I treasure callbacks and references to events and NPCs previously encountered. The lives and passions of NPCs are known to the players of my games. I usually
When you’ve played tabletop RPGs for long enough, you see your fair share of problems at the gaming table. Arguing over rules. Feelings getting hurt. Failed expectations. No one brought pizza for the GM. These problems arise when people’s expectations don’t get met. There are many different